Mutant Rat-fiend

(Unit)
Type:

unit

Category:

TTN: You MUST Manually Validate Unlocks

Categories:

TTN: You MUST Manually Validate Unlocks, @Hero/Mon/Ttn/War Eng, @Mon/Ttn, @Ttn

EntryId:

498a-2237-20c0-3bf2

Hidden:

false

Costs: 1 US220 pts
Rules (6)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
Radiance of Life
In the Movement Phase, after it has completed its order, this unit and all Friendly Core units within 6" of it immediately remove 1 damage previously suffered. Units can only be affected by 1 source of Radiance of Life per Turn.
Rallying
Friendly Core units while within 6" of this unit have +(n) to their Wavering and Rout Nerve values, or just Rout if the affected unit is Fearless. This is cumulative to a maximum total of +2.
Regeneration
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.
Strider
This unit's Charge is not Hindered when charging through, or ending its Charge on, Difficult Terrain or Obstacles.

Profiles:

Profile TypeSpMeRaDeAttNeUSHt
K: Mutant Rat-fiend

Ttn

7

3+

-

4+

10

-/18

1

6

Key:

Abomination, Ratkin, Vermin, Walking Womb

Special:

Crushing Strength (2), Radiance of Life:(Vermin only), Rallying (1), Regeneration (5+), Strider, Vicious:(Melee)

Modifiers:

repeat for every 1000 pts of any in roster

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