The Last Breath (no Crystal Pendant)

(Entry)
Type: upgrade
EntryId: 2328-c80d-6222-b56c
Hidden: false
Costs: 15 pts

Constraints:

max: 1
Rules (2)
Piercing
All hits caused by Ranged attacks from this unit have a +(n) modifier when rolling to damage.
The Last Breath
When this unit suffers a Rout result, ALL units in base contact with it suffer 2D3 hits, at Piercing (1). These hits are resolved by the player that Routed the unit with The Last Breath. After damage has been inflicted, no Nerve Tests are taken by affected units, and they proceed to Regroup as normal. This unit cannot take the Crystal Pendant of Retribution.

Profiles:

Misc
The Last Breath

When this unit suffers a Rout result, ALL units in base contact with it suffer 2D3 hits, at Piercing (1). These hits are resolved by the player that Routed the unit with The Last Breath. After damage has been inflicted, no Nerve Tests are taken by affected units, and they proceed to Regroup as normal. This unit cannot take the Crystal Pendant of Retribution.