When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
Inf
Dwarf, Hellforged, Immortal
Regeneration (5+), Vicious:(Melee)
4
3+
-
5+
10
-/13
1
2