Skulk Marauder on Gore Chariot

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: HERO: You MUST Manually Validate Unlocks, @Hero, @Hero/Mon/Ttn/War Eng, %[H] Artefacts
EntryId: e2e5-676b-4517-dc3d
Hidden: false
Costs: 1 US90 pts
Options (1)
Rules (4)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Steady Aim
This unit does not suffer from the -1 Moving modifier when making Ranged attacks.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
S: Skulk Marauder on Gore Chariot

Hero (Cht)

Gang, Orc, Tracker

8

3+

4+

4+

3

10/12

1

3

Crushing Strength (1), Nimble, Thunderous Charge (1),

Modifiers:

repeat for every 1000 pts of any in roster