Dread-fiend

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: HERO: You MUST Manually Validate Unlocks, @Hero, @Hero/Mon/Ttn/War Eng, %[H] Artefacts
EntryId: a375-deb0-d63b-8e1a
Hidden: false
Costs: 1 US135 pts
Options (1)
Rules (6)
Dread
While within 6" of this unit, Enemy units have -1 to their Wavering and Rout Nerve values, in addition to any other modifiers that may apply. The Dread effect is non-cumulative. Not usable with Brutal or Shattering; the attacker must choose which to use.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Mindthirst
If this unit is within 12" of an Enemy unit with Inspiring or Very Inspiring and is Routed, the opponent must re-roll that Nerve test. The second result stands.
Stealthy
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
R: Dread-fiend

Hero (Lrg Cav)

Cunning, Nightmare

8

3+

-

4+

5

14/16

1

4

Crushing Strength (2), Dread, Mindthirst, Nimble, Stealthy, Vicious:(Melee)

Modifiers:

repeat for every 1000 pts of any in roster