Hex (2)

(Entry)
Type: upgrade
EntryId: 2978-e5c3-f96b-26b9
Hidden: false
Costs: 10 pts

Constraints:

max: 1
Rules (1)
~Hex
RANGE: 30" || TARGETS: Enemy || MODIFIERS: - || EFFECT: Instead of damaging, if 1 or more hits land, the target Enemy unit is Hexed and receives 2 damage each time it lands a hit with a spell until the end of its next Turn. A Nerve test is not required for this damage. No effect on Spellcaster: 0 units.