The Well of Souls [1]

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: @Hero, @Hero/Mon/Ttn/War Eng, %Limited/Unique, HERO: You MUST Manually Validate Unlocks
EntryId: 5639-af9a-eee6-1f89
Hidden: false
Costs: 1 US300 pts

Constraints:

max(roster): 1
Rules (7)
Soul Drain
The Well of Souls [1]: When this unit is given an order, it may put up to 20 damage on itself. However, this cannot take it to more than 20 damage in total. For each damage taken in this way, it may remove 1 damage from 1 Friendly Core unit within 9". The Well will not take a Nerve test for damage taken in this way.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Fly
This unit can move over, and pivot while over, anything, as long as its entire move ends clear of any units or Blocking Terrain. It does not suffer Hindered Charges for moving over Difficult Terrain or Obstacles, unless it ends the move within or touching them. While Disordered, it cannot use Fly. If a unit with Fly has Nimble, then that is also lost while Disordered.
Inspiring
If this unit, or any Friendly Core unit within 6" is Routed, the opponent must re-roll that Nerve test, according to name or keyword qualifiers. The second result stands.
Lifeleech
When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Strider
This unit's Charge is not Hindered when charging through, or ending its Charge on, Difficult Terrain or Obstacles.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
U: The Well of Souls [1]

Hero (Mon)

Phantasm, Shrine, Well of Souls

8

4+

-

5+

10

-/20

1

5

Crushing Strength (2), Fly, Inspiring, Lifeleech (3), Nimble, Soul Drain, Strider

Misc
Soul Drain

The Well of Souls [1]: When this unit is given an order, it may put up to 20 damage on itself. However, this cannot take it to more than 20 damage in total. For each damage taken in this way, it may remove 1 damage from 1 Friendly Core unit within 9". The Well will not take a Nerve test for damage taken in this way.