Flamebearers* (10) Troop

(Unit)
Type: unit
Category: INF
Categories: INF, @Troop, *Irregular
EntryId: 6b7f-d550-a571-660d
Hidden: false
Costs: 1 US115 pts
Options (2)
Rules (3)
Regeneration
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.
Piercing
All hits caused by Ranged attacks from this unit have a +(n) modifier when rolling to damage.
Steady Aim
This unit does not suffer from the -1 Moving modifier when making Ranged attacks.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
A: Flamebearers* (10) Troop

Inf

Abyssal, Flamebound

5

5+

4+

3+

8

9/11

1

2

Regeneration (5+),