Abyssal Horsemen (10) Regiment

(Unit)
Type:

unit

Category:

CAV

Categories:

CAV, $$Inf/Hvy Inf/Cav/Cht REGIMENT

EntryId:

2cf9-6c26-2dcf-cbc9

Hidden:

false

Costs: 3 US240 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (4)
Regeneration
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.
Fury
While Wavering, this unit may still declare a Counter Charge.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
C: Abyssal Horsemen (10) Regiment

Cav

Hellequin

8

3+

-

5+

18

14/16

3

3

Crushing Strength (1), Fury, Regeneration (5+), Thunderous Charge (1)

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