When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Inf
Expendable, Skeleton
Lifeleech (1), Shambling
5
5+
-
4+
10
-/11
1
2