Skeleton Deadeye Crossbows* (20) Regiment

(Unit)
Type: unit
Category: INF
Categories: INF, @Troop, *Irregular
EntryId: 00e1-6d1c-58cf-cae5
Hidden: false
Costs: 2 US120 pts
Options (1)
Rules (5)
Lifeleech
When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.
Shambling
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Elite
Whenever this unit rolls to hit, it must re-roll all dice that score a natural, unmodified 1.
Piercing
All hits caused by Ranged attacks from this unit have a +(n) modifier when rolling to damage.
Pot Shot
If this unit is given any order other than Halt in the Movement Phase, any Pot Shot Ranged attacks are resolved with a -2 Moving modifier rather than the normal -1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
A: Skeleton Deadeye Crossbows* (20) Regiment

Inf

Skeleton

5

6+

5+

3+

10

-/15

2

2

Lifeleech (1), Shambling,