Enslaved Guardian Archers* (03) Regiment

(Unit)
Type: unit
Category: LRG INF
Categories: LRG INF, @Troop, *Irregular
EntryId: d986-505c-143c-4d48
Hidden: false
Costs: 1 US140 pts
Options (2)
Rules (5)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Lifeleech
When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.
Shambling
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Piercing
All hits caused by Ranged attacks from this unit have a +(n) modifier when rolling to damage.
Pot Shot
If this unit is given any order other than Halt in the Movement Phase, any Pot Shot Ranged attacks are resolved with a -2 Moving modifier rather than the normal -1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
E: Enslaved Guardian Archers* (03) Regiment

Lrg Inf

Airbound, Construct, Djinn

6

4+

5+

4+

9

-/14

1

3

Crushing Strength (1), Lifeleech (1), Shambling,