Eternal Guard [1]

(Entry)
Type:

upgrade

Categories:

%Limited/Unique

EntryId:

5a9a-77c4-f084-3228

Hidden:

false

Costs: 20 pts

Constraints:

max: 1
max(roster): 1
Rules (2)
Aura
This unit and all Friendly Core units while within 6" have the (x) special rule, according to name or keyword qualifiers. Non-cumulative.
Elite
Whenever this unit rolls to hit, it must re-roll all dice that score a natural, unmodified 1.

Profiles:

Profile TypeSpMeRaDeAttNeUSHt
L: Ahmunite Pharaoh (Eternal Guard)

Hero (Inf)

5

3+

-

6+

5

-/16

0

2

Key:

~Spellcaster: 2, Mummy, Royal Court

Special:

Aura (Elite:(Melee)(Mummy only)), Crushing Strength (2), Individual, Inspiring, Lifeleech (1), Mighty, Regeneration (5+) ~Surge (8)

Modifiers:

set hidden true

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