Eternal Guard [1]

(Entry)
Type: upgrade
Categories: %Limited/Unique
EntryId: 5a9a-77c4-f084-3228
Hidden: false
Costs: 20 pts

Constraints:

max: 1
max(roster): 1
Rules (2)
Aura
This unit and all Friendly Core units while within 6" have the (x) special rule, according to name or keyword qualifiers. Non-cumulative.
Elite
Whenever this unit rolls to hit, it must re-roll all dice that score a natural, unmodified 1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
L: Ahmunite Pharaoh (Eternal Guard)

Hero (Inf)

~Spellcaster: 2, Mummy, Royal Court

5

3+

-

6+

5

-/16

0

2

Aura (Elite:(Melee)(Mummy only)), Crushing Strength (2), Individual, Inspiring, Lifeleech (1), Mighty, Regeneration (5+)
~Surge (8)

Modifiers:

set hidden true