Taskmaster on Chariot

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: HERO: You MUST Manually Validate Unlocks, @Hero, @Hero/Mon/Ttn/War Eng, %[H] Artefacts
EntryId: b8d6-ee07-217b-472f
Hidden: false
Costs: 1 US110 pts
Options (2)
Rules (4)
Inspiring
If this unit, or any Friendly Core unit within 6" is Routed, the opponent must re-roll that Nerve test, according to name or keyword qualifiers. The second result stands.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
S: Taskmaster on Chariot

Hero (Cht)

Dwarf

8

4+

-

4+

5

11/13

1

3

Inspiring, Nimble, Thunderous Charge (2), Vicious:(Melee)

Modifiers:

repeat for every 1000 pts of any in roster