Knucker

(Unit)
Type: unit
Category: MON: You MUST Manually Validate Unlocks
Categories: MON: You MUST Manually Validate Unlocks, @Hero/Mon/Ttn/War Eng, @Mon, @Mon/Ttn
EntryId: d7b1-b12f-c41d-7de5
Hidden: false
Costs: 1 US150 pts
Rules (6)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Ensnare
Melee attacks against this unit's front facing suffer an additional -1 to hit.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Stealthy
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
J: Knucker

Mon

Naga

9

3+

-

4+

6

13/15

1

4

Crushing Strength (1), Ensnare, Nimble, Pathfinder, Stealthy, Thunderous Charge (1)

Modifiers:

repeat for every 1000 pts of any in roster