Centaur Bray Hunters (10) Regiment

(Unit)
Type:

unit

Category:

CAV

Categories:

CAV, $$Inf/Hvy Inf/Cav/Cht REGIMENT

EntryId:

3775-76fc-94b0-7c59

Hidden:

false

Costs: 2 US165 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (4)
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Steady Aim
This unit does not suffer from the -1 Moving modifier when making Ranged attacks.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
C: Centaur Bray Hunters (10) Regiment

Cav

Centaur, Tracker

8

4+

5+

3+

12

14/16

2

3

Nimble, Pathfinder, Thunderous Charge (1),

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