Forest Guard (40) Horde

(Unit)
Type: unit
Category: INF
Categories: INF, $$Inf/Hvy Inf/Cav/Cht HORDE/LEGION, %HORDE/LEGION Artefacts
EntryId: 92c6-ae1c-3352-38fa
Hidden: false
Costs: 4 US270 pts
Options (3)
Unlocked Troops (4) [Visual Indicator/Reminder]:
Unlocked Units (Pick 3) [Visual Indicator/Reminder]:
Rules (3)
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Elite
Whenever this unit rolls to hit, it must re-roll all dice that score a natural, unmodified 1.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
A: Forest Guard (40) Horde

Inf

Elf, Tracker

6

3+

-

4+

25

22/24

4

2

Elite:(Melee), Pathfinder, Thunderous Charge (1)