Greater Fire Elemental

(Unit)
Type: unit
Category: MON: You MUST Manually Validate Unlocks
Categories: MON: You MUST Manually Validate Unlocks, @Hero/Mon/Ttn/War Eng, @Mon, @Mon/Ttn
EntryId: f43c-f2cc-1f39-53b2
Hidden: false
Costs: 1 US175 pts
Rules (5)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Shambling
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
~Fireball
RANGE: 12" || TARGETS: Enemy || MODIFIERS: Hits on 5+ against units in Cover or with Stealthy || EFFECT: Roll to damage as normal.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
J: Greater Fire Elemental

Mon

~Spellcaster: 0, Flamebound

6

4+

-

5+

8

-/18

1

5

Crushing Strength (3), Pathfinder, Shambling, Vicious:(Melee) ~Fireball (8)

Modifiers:

repeat for every 1000 pts of any in roster