Description: At the start of the controlling player’s turn as the Active player, before the beginning of the Movement phase, roll one dice for each unit that includes one or more models with this special rule. On the roll of a 5+, all models in that unit with this special rule gain +1 WS and +1 BS until the end of that player turn, however, on the roll of a 1 or 2 the unit suffer D3 Wounds with an AP value of ‘-’, allocated by the unit’s controlling player.