Mechanicum Knight Styrix

(Entry)
Type: unit
Categories: Knight Sub-type
EntryId: aae3-4a95-fbce-6d01
Hidden: false
Costs: 410 Pts
Options (5)
Hull (Front) Mounted Graviton Gun:
May exchange its Arm Mounted Reaper Chainsword for::
Rules (3)
Night Vision
A unit that contains at least one model with this special rule ignores the effects of Night Fighting (see page 308) and no model may make Shrouded rolls to negate Wounds inflicted by their attacks.
Overtaxed Reactor
When destroyed, a model with this special rule resolves Catastrophic Damage at AP 3.
It Will Not Die (X)
At the end of each of your turns, roll a D6 for each of your models with this special rule that has less than its starting number of Wounds or Hull Points, but that has not been removed as a casualty or destroyed. On a roll equal to or greater than the number in brackets associated with the special rule, that model regains a Wound, or Hull Point, lost earlier in the game. For example, a model with It Will Not Die (5+) would regain a lost Wound on the roll of a 5 or more.

Profiles:

Knights and Titans Unit TypeMoveWSBSSFrontSideRearIAHP
Mechanicum Knight Styrix

Vehicle (Knight)

10

4

4

8

13

12

12

2

3

7

Used By (1)
Mechanicum(Catalogue)