Ephemera Instigare (Cybertheurgic Rite)

(Entry)
Type: upgrade
EntryId: 96a2-9e4a-e3cb-d5f4
Hidden: false

Constraints:

min: 1
max: 1
Rules (2)
Hammer of Wrath (X)
If a model with this special rule ends its Charge Move in base or hull contact with an enemy model, it makes a number of additional attacks equal to the value in brackets listed as part of this special rule.These attacks hit automatically and are resolved at the models unmodified Strength with AP-. These attacks do not benefit from any of the model's special rules (such as Furious Charge, Rending, etc.).These attacks are resolved during the Fight sub-phase at Initiative step 10 but do not grant the model an additional Pile-in Move.

If a model with this special rule Charges a Vehicle of any kind or a Building, the hits are resolved against the Armour Value of the Facing the charging model is touching. If the model is in contact with two or more Facings, the player controlling the target model chooses a Facing upon which the attacks are resolved. If a model with this special rule Charges a Building or Vehicle that is a Transport, the hits are resolved against the Building or Vehicle, not the unit Embarked within the Building or Vehicle.
Furious Charge (X)
In a turn in which a model with this special rule Charges into combat, it adds a bonus to its Strength Characteristic until the end of the Assault phase.The bonus added to the model's Strength is equal to the value in brackets after the special rule, for example a model with FuriousCharge (2) adds a bonus of +2 to its Strength.
A model that has made a Disordered Charge that turn receives no benefit from Furious Charge (sec page 182).

Profiles:

Psychic Power
Ephemera Instigare (Cybertheurgic Rite):

Instead of making a Shooting Attack, a Cybertheurgist with this Cybertheurgic Rite may select a single friendly unit within 12" that is entirely composed of models with the Infantry Unit Type and is of the Mechanicum Faction. The chosen unit may immediately move a number of inches up to twice its unmodified Initiative Characteristic directly towards the nearest enemy unit. If the chosen unit has mixed Initiative Characteristics, use the highest unmodified Characteristic. The Cybertheurgist’s controlling player may choose to make a Cybertheurgy check for the Cybertheurgist. If the Check is successful, then the chosen unit gains the Hammer of Wrath (1) and Furious Charge (1) special rules until the end of the subsequent Assault phase. If the Check is failed, the chosen unit and the Cybertheurgist suffer Cybertheurgic Feedback.