Sabre Missile

(Entry)
Type:

upgrade

LinkId:

cbd1-aed7-2816-812f

Hidden:

false

Costs: 5 Pts

Constraints:

max: 4
Rules (2)
Sunder
Attacks with this special rule may re-roll failed Armour Penetration rolls against Vehicles and Buildings (both with Shooting Attacks and in close combat) and re-roll Glancing Hits, in an attempt to instead get a Penetrating Hit, but the second result must be kept.
One Use/One Shot
A weapon or ability with this special rule can only be used once during the course of a battle. Once a weapon with the One Use or One Shot special rule has been used to attack, it is no longer counted as a weapon and may not be destroyed (for example, by rolls on the Vehicle Damage table) or repaired by any other rule or effect.

Profiles:

Weapon RangeStrengthAPType
Sabre Missile

36"

7

4

Heavy 1, Rending (6+), One Shot

Used By (1)

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