• Unit Sub-type: All models in a unit modified by the Dark Angels Legion Inductii template must replace the Hexagrammaton Unit Sub-type selected for them as part of the Legiones Astartes (Dark Angels) special rule with the Inductii Unit Sub-type. • Wargear: All models in a unit modified by the Dark Angels Legion Inductii template must exchange their bolter for a volkite charger at no additional cost. • Special Rules: All models in a unit modified by the Dark Angels Legion Inductii template lose the Fury of the Legion special rule.
• Unit Sub-type: All models in a unit modified by the Iron Warriors Legion Inductii template gain the Inductii Unit Sub-types. • Special Rules: All models in a unit modified by the Iron Warriors Legion Inductii template must replace the Heart of the Legion special rule with the Souls of Iron special rule.
• Unit Sub-type: All models in a unit modified by the Imperial Fists Legion Inductii template gain the Inductii Unit Sub-type. • Wargear: For every ten models in a unit modified by the Imperial Fists Legion Inductii template, one Legionary may exchange his bolter for one of the following: - Heavy bolter ....................................+10 points per model - Autocannon .....................................+15 points per model • Special Rules: All models in a unit modified by the Imperial Fists Legion Inductii template must replace the Heart of the Legion special rule with the Supporting Fire special rule.
• Unit Sub-type: All models in a unit modified by the Iron Hands Legion Inductii template gain the Heavy and Inductii Unit Sub-types. • Wargear: The Legion Tactical Sergeant in a unit modified by the Iron Hands Legion Inductii template may take one phosphex bomb for +10 points. • Special Rules: All models in a unit modified by the Iron Hands Legion Inductii template replace the Fury of the Legion special rule with the Forbidden Augmentations special rule.
• Unit Composition: A unit modified by the Ultramarines Legion Inductii template may not take additional Legionaries. • Unit Sub-type: All models in a unit modified by the Ultramarines Legion Inductii template gain the Inductii Unit Sub-type. • Wargear: For every five models in the unit modified by the Ultramarines Legion Inductii template, one Legionary may exchange his bolter for one of the following: - Flamer ........................................................+5 points each - Plasma gun ..............................................+10 points each - Meltagun ...................................................+15 points each • Special Rules: All models in a unit modified by the Ultramarines Legion Inductii template replace the Fury of the Legion special rule with the Inexorable special rule.
• Unit Sub-type: All models in a unit modified by the Death Guard Legion Inductii template gain the Inductii Unit Sub-type. • Wargear: For every five models in the unit modified by the Death Guard Legion Inductii template, one Legionary may exchange his bolter for an Alchem flamer for +5 points. • Special Rules: All models in a unit modified by the Death Guard Legion Inductii template replace the Heart of the Legion special rule with the Barbaran Resilience special rule.
• Unit Sub-type: All models in a unit modified by the Thousand Sons Legion Inductii template gain the Inductii Unit Sub-type. • Wargear: Models in a unit modified by the Thousand Sons Legion Inductii template cannot exchange their bolt pistols or bolters for Asphyx bolt pistols or Asphyx bolters. • Special Rules: All models in a unit modified by the Thousand Sons Inductii template replace the Fury of the Legion special rule with the Unattuned Practitioners special rule.
• Unit Sub-type: All models in a unit modified by the Raven Guard Legion Inductii template gain the Inductii Unit Sub-type. • Special Rules: All models in a unit modified by the Raven Guard Legion Inductii template replace the Heart of the Legion special rule with the Unchained Conviction special rule.
• Unit Sub-type: All models in a unit modified by the Alpha Legion Legion Inductii template gain the Inductii Unit Sub-type. • Special Rules: All models in a unit modified by the Alpha Legion Inductii template replace the Heart of the Legion special rule with the Treacherous Lure special rule.
During the controlling player’s Shooting phase, a unit with this special rule must attempt a Shooting Attack if there is an enemy unit within range, and must target the closest enemy unit possible that is within its line of sight and is a valid target for a Shooting Attack. If two or more targets are equally close then the controlling player chooses which will be the target of a Shooting Attack. In addition, this unit automatically passes any Pinning tests it is required to take.
Once per battle, the controlling player of a unit that includes any models with this special rule may declare a Supporting Fire before making a Shooting Attack with that unit. Until that Shooting Attack is resolved, weapons with the Heavy type in that unit gain the Pinning special rule in addition to any other effects their weapons might have.
At the start of the controlling player’s turn as the Active player, before the beginning of the Movement phase, roll one dice for each unit that includes one or more models with this special rule. On the roll of a 5+, all models in that unit with this special rule gain +1 WS and +1 BS until the end of that player turn, however, on the roll of a 1 or 2 the unit suffer D3 Wounds with an AP value of ‘-’, allocated by the unit’s controlling player.
When a model with this special rule suffers an unsaved Wound, it can make a special Barbaran Resilience roll to avoid suffering the Wound. Barbaran Resilience rolls may not be made against Wounds that have the Instant Death special rule. Roll a D6 each time an unsaved Wound is suffered. If a unit with this special rule includes ten or more models at the start of a given Phase, this rule has no effect. If a unit with this special rule includes less than ten models at the start of a given Phase, then on a roll of 6+ the unsaved Wound is discounted. If a unit with this special rule includes less than five models at the start of a given Phase, then on a roll of 5+, the unsaved Wound is discounted. Treat discounted Wounds as having been saved. On any other result the Wound is taken as normal. This is a Damage Mitigation roll – any model may make only a single Damage Mitigation roll of any type for any given Wound.
A unit composed entirely of models with this special rule whose controlling player fails a Pinning check made for it is not Pinned, but instead must immediately move 7" directly away from the enemy unit that caused the Pinning test, moving each model in the unit directly away from that enemy unit by the shortest available path. If this would bring the unit into contact with the edge of the battlefield, do not move it any further. Once all models in the unit have been moved, there are no further effects and the unit is not Pinned. If the unit is required to make this move during a Charge, then the Charge automatically fails and the unit is Displaced from the position it occupied when the Charge was declared.
A unit made up entirely of models with this special rule may not be selected as the target of Shooting Attacks in any Phase of the first Game Turn of the battle. However, the unit may be the target of a Shooting Attack made as part of the Interceptor Advanced Reaction, and it may suffer Hits and Wounds from attacks that scatter onto it, or are otherwise allocated to it due to the effects of another special rule.
A model with this special rule gains the Ætheric Guidance Psychic Power and may not select a Minor Arcana from those presented by the Prosperine Arcana special rule.
A unit that contains only models with this special rule ignores modifiers to Leadership when making a Morale check or Pinning test - except those caused by the Fear (X) special rule or the Corrupted and Anathema Sub-types. If a unit has both the Fearless and Inexorable special rules, it uses the rules for Fearless instead of Inexorable.