Warlord Trait |
---|
Connoisseur of Alien Curios:
Once per Game Turn, at the start of any Game Turn, the controlling player of a Warlord with this Trait may choose to activate an artefact. If this option is chosen, then roll once on the table below: D6 Artefact Effect 1 The Warlord suffers one automatic Wound with the Instant Death special rule, with no Armour Saves, cover saves or Damage Mitigation rolls allowed, though Invulnerable Saves may be taken as normal. All other units with at least one model within 12" of the Warlord, including the unit the Warlord was part of, suffer D6+1 Hits at Strength 8, AP of 4. These Hits are allocated by the unit’s controlling player, may be allocated to the Warlord, and can cause Morale checks where appropriate. 2-3 The Warlord’s controlling player must nominate one unit, friendly or enemy, within 12" and line of sight of the Warlord. That unit suffers D6+1 Hits at Strength 8, AP4 which are counted as having the Deflagrate special rule. If no other unit can be nominated then the unit the Warlord is part of must suffer the Hits. 4-5 The Warlord and all models in the same unit gain the Rage (2) and Furious Charge (2) special rules for the remainder of that Game Turn. 6 The Warlord gains the Eternal Warrior and Feel No Pain (4+) special rules for the remainder of the battle. If this result is rolled again, then the Warlord also gains a bonus of +1 to their Strength and Toughness Characteristics for the remainder of the battle (this bonus is cumulative if this result is rolled a third or more times, up to a maximum of 6 for either Characteristic). In addition, an army whose Warlord has this Trait may make an additional Reaction during their opponent’s Movement phase as long as the Warlord has not been removed as a casualty. |