Cyber Felidae w/ Execution Blade

(Entry)
Type: upgrade
EntryId: dc-3734-a0a8-3808
Hidden: false
Costs: 15 Pts

Constraints:

max: 6
Options (1)
Rules (2)
Fleet (X)
A unit composed entirely of models with this special rule gains a bonus to all Run moves, any distance moved as part of a Reaction and as a modifier to all rolls made to determine Charge Distances equal to the value in brackets listed after the special rule. For example, a unit composed entirely of models with the Fleet (2) special rule would add +2 to all Run moves it makes, +2 to all distances moved as part of a Reaction and add a +2 modifier to any Charge Moves made.

If a unit is composed entirely of models with this special rule, but the models have different versions of this special rule, then the unit must use the lowest Fleet value included in the unit (for example, a unit of ten models in which nine models have Fleet (2) and one model has Fleet (4) would use the Fleet (2) special rule).
Rage (X)
In a turn in which a model with this special rule Charges into combat, it gains a number of Attacks equal to the value of X for Charging, rather than +1. A model that has made a Disordered Charge that turn receives no benefit from Rage (see page 182).

Profiles:

Unit Unit TypeMoveWSBSSTWIALdSave
Cyber Felidae

Infantry (Light, Skirmish)

8

4

-

3

3

1

5

2

6

6+