Roboute Guilliman

(Entry)
Type: model
Categories: Independent Character
EntryId: c91f-d9e6-97eb-9233
Hidden: false

Constraints:

max: 1
min: 1
Rules (3)
Preternatural Strategy
At the start of each of the controlling player’s turns as the Active player in which Roboute Guilliman is on the battlefield (including when Embarked on a model with the Transport Unit Sub-type or Building), the controlling player may select one of the following options, but may not select the same option twice in a row (however, each option may be selected more than once in a single battle as long as it is not in successive turns). The effects of this option are applied to all models in the army with the Legiones Astartes (Ultramarines) special rule (including Roboute Guilliman, but not any models with the Vehicle Unit Type) and last until the start of the controlling player’s next turn as the Active player: 

• The Fleet (2) special rule
• The Counter-attack (1) special rule
• The Furious Charge (1) special rule
• The Stubborn special rule
Calculating Swordsman
When fighting in a Challenge, Roboute Guilliman may re-roll all failed To Hit rolls of ‘1’ on the second and all subsequent rounds of the Challenge.
Adamantium Will (X+)
Models with the Adamantium Will special rule gain an Invulnerable Save against any Wound inflicted by a weapon with the Force or Psychic Focus special rules and Wounds inflicted by Perils of the Warp – the value of this Save is indicated in brackets after the rule. For example, a model with Adamantium Will (5+) gains a 5+ Invulnerable Save against any Wound inflicted by a weapon with the Force or Psychic Focus special rules and Wounds inflicted by Perils of the Warp. If, for any reason, the Adamantium Will special rule is presented without a value in brackets then consider the rule to be Adamantium Will (5+).

Profiles:

Unit Unit TypeMoveWSBSSTWIALdSave
Robute Gulliman

Primarch (Unique)

8

7

6

6

6

6

6

6

10

2+