Tactical Squad

(Unit)
Type: unit
Category: Troops:
Categories: Infantry:, Legiones Astartes, Line Sub-type:, Unit:, Troops:, Compulsory Troops:
LinkId: 93bb-da90-5011-43e7
Hidden: false
Costs: 10 Pts
Options (9)
Rules (6)
Fury of Olympia
A model with this special rule may add one to the number of shots fired when making a Shooting Attack with a shrapnel bolter or shrapnel pistol (but not with shrapnel cannon or Gravis shrapnel cannon or any other ‘Bolt’ weapon).
Fury of the Legion
If a model with this special rule has not moved or Run during the Movement phase of its controlling player’s turn then that model may add one to the number of shots fired when making a Shooting Attack with a bolter (this does not include combi-bolters, bolt pistols or other bolt weapons).
Heart of the Legion
When a unit that includes at least one model with this special rule has at least half of its models within 6" of an Objective then all models in the unit gain the Feel No Pain (6+) and Stubborn special rules. If any model in the unit already has a variant of the Feel No Pain special rule then instead increase the value in brackets of one of those rules by +1 while the unit has at least half of its models within 6" of an Objective (for example, a model that already had Feel No Pain (5+) could choose to increase this to Feel No Pain (4+) while it fulfils the conditions of this special rule).
Outflank
A unit made up entirely of models with this special rule may perform a Flanking Assault as described on page 311. Certain Faction or unit special rules may present other options for the deployment of units with the Outflank special unit.
Support Squad
A unit with this special rule may not be chosen as a compulsory choice for the army as part of the Force Organisation chart.
Legiones Hereticus (Emperor’s Children)
Lords of Profligacy 
After a Shooting Attack has been resolved against a unit composed entirely of models with this special rule, if that unit is not Falling Back, its controlling player can choose for it to become Stupefied. If a unit becomes Stupefied while Pinned or affected by the Blind or Concussive (X) special rules, it ignores the effects of these while Stupefied.

Stupefied
A unit that is Stupefied can only fire Snap Shots and cannot make Reactions in any Phase. If a unit that is Stupefied has a Charge declared for it, then that Charge is always considered to be Disordered. Furthermore, whilst Stupefied, all models in that unit increase their Strength Characteristic by +1 and when a model in a Stupefied unit suffers an unsaved Wound, it can make a special Stupefied roll to ignore it. Stupefied rolls may not be taken against attacks that have the Instant Death special rule. Roll a D6 each time an unsaved Wound is suffered. On a 6+, the unsaved Wound is ignored. On any other result the Wound is applied as normal. Add 1 to Stupefied rolls made for units which have the Fearless special rule. A Stupefied roll is a Damage Mitigation roll – any model may make only a single Damage Mitigation roll of any type for any given Wound.
At the end of its controlling player’s following turn, the unit is no longer Stupefied. Whilst it is Stupefied, a unit does not take further Morale checks in the Movement phase or Shooting phase and cannot be Pinned. If the unit is forced to move, for example, if it has to Fall Back, it is no longer Stupefied. If assaulted, the unit will fight as usual, but enemy units do not receive the Initiative penalty for having Charged a unit through Difficult Terrain, even if the Stupefied unit is in Difficult Terrain. If a unit becomes Stupefied while making a Charge, then that Charge continues as normal, but is automatically counted as Disordered. Units that are locked in combat can be Stupefied, but take Morale checks in the Assault phase as normal and if forced to Fall Back are no longer Stupefied.

Modifiers:

add category Corrupted Sub-type:
or
1 selections of The Spreading Corruption in Tactical Squad (recursive)
1 selections of Dark Channeling in Tactical Squad (recursive)
add category Inductii Sub-type
1 selections of Inductii in Tactical Squad (recursive)
add category Infantry Only
and
1 selections of The Crimson Path (WE) in force (recursive)
0 selections of 2) Dedicated Transport: in Tactical Squad (recursive)
add category Legiones Hereticus
1 selections of III: Emperor's Children (Legion Hereticus) in force (recursive)
add category Non-Infantry Only
and
1 selections of The Crimson Path (WE) in force (recursive)
1+ selections of 2) Dedicated Transport: in Tactical Squad (recursive)
append name (Inductii)
1 selections of Inductii in Tactical Squad (recursive)
remove category Compulsory Troops:
1 selections of Inductii in Tactical Squad (recursive)
remove category Compulsory Troops:
or
1 selections of Fury Of The Ancients in force (recursive)
1 selections of Recon Company in force (recursive)
remove category Legiones Astartes
1 selections of III: Emperor's Children (Legion Hereticus) in force (recursive)
Used By (18)
LA - X: Iron Hands(Catalogue)