After declaring a Charge for Lion El’Jonson and any unit he has joined, the controlling player may choose not to make a Charge Distance roll and instead make a Charge move of 8" for Lion El’Jonson and any unit he has joined, ignoring the effects of Difficult Terrain and Dangerous Terrain and adding no bonuses to the distance moved for the unit’s Movement Characteristic or Wargear.
When reduced to 4 Wounds or less Lion El’Jonson gains +1 Attack, increased to +2 Attacks when reduced to 2 Wounds or less.
*Lion El’Jonson does not pick one Hexagrammaton Unit Sub-type at the start of the battle, instead at the start of each of the controlling player’s turns one of the Hexagrammaton Unit Sub-types may be selected for him – Lion El’Jonson gains this Hexagrammaton Sub-type until the start of the controlling player’s next turn, at which point a new Sub-type may be chosen (or the one currently in use retained).Speed.
Models with the Adamantium Will special rule gain an Invulnerable Save against any Wound inflicted by a weapon with the Force or Psychic Focus special rules and Wounds inflicted by Perils of the Warp – the value of this Save is indicated in brackets after the rule. For example, a model with Adamantium Will (5+) gains a 5+ Invulnerable Save against any Wound inflicted by a weapon with the Force or Psychic Focus special rules and Wounds inflicted by Perils of the Warp. If, for any reason, the Adamantium Will special rule is presented without a value in brackets then consider the rule to be Adamantium Will (5+).
Primarch (Unique)
8"
8
6
7
10
2+