Power Dagger

(Entry)
Type: upgrade
LinkId: 9a56-0c9e-8162-4718
Hidden: false
Costs: 5 Pts

Constraints:

max: 1
Rules (2)
Sudden Strike (X)
In a turn in which a model with this special rule Charges into combat, it adds a bonus to its Initiative Characteristic until the end of the Assault phase. The bonus added to the model’s Initiative is equal to the value in brackets after the special rule; for example, a model with Sudden Strike (2) adds a bonus of +2 to its Initiative.
A model that has made a Disordered Charge that turn receives no benefit from Sudden Strike (X).
Breaching (X)
When rolling To Wound for a model that has the Breaching (X) special rule, or is attacking with a weapon that has the Breaching (X) special rule, for each To Wound roll equal to or higher than the value listed in brackets, the controlling player must resolve these wounds at AP 2 instead of the weapon’s normal AP value. This rule has no effect on models that do not have Wounds, such as models with the Vehicle Unit Type.

For example, a model with the Breaching (5+) special rule that rolls To Wound and rolls a result of ‘5’ or higher, the Wound inflicted gains an AP of ‘2’ regardless of the AP value listed on the weapon’s profile. Note that a weapon that has both the Breaching (X) and the Gets Hot special rules always uses the base AP of the weapon when rolls of ‘1’ To Hit inflict Wounds on the attacking model.

Profiles:

Weapon RangeStrengthAPType
Power Dagger

-

3

3

Melee, Sudden Strike (1), Breaching (5+)

Modifiers:

set hidden true
0 selections of XX: Alpha Legion in force (recursive)
Used By (96)