Co-axial multi-laser

(Entry)
Type: upgrade
LinkId: da8d-78ac-40d0-e686
Hidden: false

Constraints:

min: 1
max: 1
Rules (2)
Light AT
Hits scored by a weapon with the Light AT trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model treat their AP as 0, regardless of the weapon's base AP value. This can prevent Hits from a weapon with the Light AT trait from being allocated to Void Shields.
Co-axial
Some weapons are directly attached to another weapon and will be listed on the Detachment's datasheet as Co-axial. Weapons with this Trait can only target the same Detachment as the weapon it is Co-axial to, even if a special rule allows a model to fire different weapons at different targets.

Profiles:

Weapon RangeDiceTo HitAPTraits
Co-axial multi-laser

12"

2

4+

0

Co-axial, Light AT

Used By (2)