Description: When a model fires with a weapon with the Saturation Fire trait, it targets every visible Detachment (friend or foe) that is within range of the firing model.
Each Detachment is fired upon by the weapon - roll to Hit for each Detachment separately; if the Dice value of the weapon is random (e.g., D3+3), roll once and use that value for all targeted Detachments.
If a weapon with the Saturation Fire trait also has the Arc (X) trait, then only resolve attacks against Detachments in the specified Arc.