Vorax

(Entry)
Type: model
Categories: Walker (1)
EntryId: 376b-24b5-a5cd-449a
Hidden: false
Costs: 0.5 Break Point
Options (3)
Rules (4)
Forward Deployment
After both players have deployed their armies, including Infiltrating Detachments, but before the first round of the battle, if all models in a Detachment have the Forward Deployment special rule, the Detachment may make a special move.

The controlling player can move each Forward Deployment Detachment on the battlefield up to a number of inches equal to its Movement characteristic, ignoring Difficult terrain and Dangerous terrain rules. This move can the Detachment outside of its deployment zone and a Detachment can Garrison a Structure if they are able to.

If both players have Forward Deployment Detachments, then the winner of a roll-off chooses who moves their Detachments first.
Invulnerable Save (X)
A model with the Invulnerable Save (X) special rule gains an additional Save characteristic equal to the number shown in brackets, referred to as an Invulnerable Save. Invulnerable Saves are not modified by a weapon's AP characteristic.
Cybernetica Cortex (X)
Detachments with the Cybernetica Cortex (X) special rule can only be issued an Order shown in brackets unless instructed otherwise. If a Detachment is not eligible to be issued any of the Orders listed - for example it is within a Transport and cannot be issued with anything other than the Advance Order - then this rule is temporarily ignored.
Dread Aura (X)
Detachments within a number of inches equal to the value shown in brackets of one or more models with the Dread Aura special rule subtract 1 from the result of any Morale check they make. Models with this special rule are unaffected by another model with Dread Aura. Dread Aura affects friendly and enemy Detachments.

Profiles:

Detachment MoveSvCAFMoraleW
Vorax

7"

4+

+3

-

2

Used By (3)