Saturnine Terminators w/ Plasma bombards and disruption fists

(Entry)
Type: model
EntryId: fe76-369b-d7c9-922a
Hidden: false
Costs: 0.5 Break Point

Constraints:

min: 3
max: 3
Options (2)
Rules (5)
Very Bulky
Models with the Very Bulky special rule can only Embark on a model with either the Large Transport (X) or Large Assault Transport (X) special rules. In addition, models with the Very Bulky special rule count as two models for the purposes of determining how many models a Transport can carry.
Armoured
Hits scored by a weapon with the Light trait against a model with the Armoured special rule count their AP as 0. In addition, a model with the Armoured special rule may re-roll failed Save rolls made against Hits scored by a weapon with the Light trait.
Steadfast
A model with the Steadfast special rule counts its Tactical Strength as one higher than normal (e.g., an Infantry model with the Steadfast special rule would have a Tactical Strength of 6). This rule is cumulative with other special rules.
Invulnerable Save (X)
A model with the Invulnerable Save (X) special rule gains an additional Save characteristic equal to the number shown in brackets, referred to as an Invulnerable Save. Invulnerable Saves are not modified by a weapon's AP characteristic.
Implacable
A Detachment which contains one or more models with the Implacable special rule does not take Morale checks when they lose a Combat. Instead, the controlling player may choose if the Detachment Withdraws or not. An Engaged Implacable Detachment that does not Withdraw remains Engaged; if no models in the Detachment are in base to base contact with an enemy model, the Detachment does not move and is no longer Engaged.

Profiles:

Detachment MoveSvCAFMoraleW
Saturnine Terminators

4"

4+

+3

3+

2