XIX - Raven Guard

(Entry)
Type: upgrade
EntryId: 916c-e45c-a0d8-4aed
Hidden: false
Rules (2)
Forward Deployment
After both players have deployed their armies, including Infiltrating Detachments, but before the first round of the battle, if all models in a Detachment have the Forward Deployment special rule, the Detachment may make a special move.

The controlling player can move each Forward Deployment Detachment on the battlefield up to a number of inches equal to its Movement characteristic, ignoring Difficult terrain and Dangerous terrain rules. This move can the Detachment outside of its deployment zone and a Detachment can Garrison a Structure if they are able to.

If both players have Forward Deployment Detachments, then the winner of a roll-off chooses who moves their Detachments first.
Infiltrate
Detachments with the Infiltrate special rule are not deployed as normal. Instead, after all players have finished deploying, players take it in turns, starting with the player who has command of the battlefield, to deploy an Infiltrating Detachment anywhere on the battlefield outside of the opposing player's deployment zone. Infiltrating models must be deployed at least 4" away from a previously deployed enemy model; if it cannot be deployed in this way, then it is deployed as normal within the controlling player's deployment zone.

A Detachment that is deployed in this way cannot be issued a Charge Order during the first round.

Profiles:

Special Rules
By Wing and Talon:

All Detachments that contain only Raven Guard Infantry models gain the Infiltrate special rule - if the Formation has Dedicated Transports, it does not gain this rule. All Detachments that contain only Raven Guard Cavalry or Walker models, or Raven Guard Infantry models with Dedicated Transports, gain the Forward Deployment special rule.