Plasma guns

(Entry)
Type: upgrade
EntryId: 6fe0-c96b-f10b-7b73
Hidden: false

Constraints:

min: 1
max: 1
Rules (2)
Light AT
Hits scored by a weapon with the Light AT trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model treat their AP as 0, regardless of the weapon's base AP value. This can prevent Hits from a weapon with the Light AT trait from being allocated to Void Shields.
Assault
When firing a weapon with the Assault trait, a model doubles its Dice value if it is within a number of inches equal to half the weapon's Range of at least one model from the target Detachment.

Profiles:

Weapon RangeDiceTo HitAPTraits
Plasma guns

8"

1

4+

-1

Assault, Light AT