Volkite chieorovile

(Entry)
Type: upgrade
EntryId: a3cc-295b-c9c3-8e36
Hidden: false

Constraints:

min: 1
max: 1
Rules (4)
Deflagrate
Each unsaved Wound caused by a weapon with the Deflagrate trait generates an additional Hit against the same Detachment. A To Hit roll is made for each additional Hit generated; resolve these Hits after removing any destroyed models.

These additional Hits can only be allocated to models within the target Detachment that are within range and line of sight of at least one firing model. Any Wounds caused by these additional Hits cannot generate more Hits themselves.
Arc (Front/Rear)
A weapon with the Arc (Front/Rear) trait may only target Detachments that are within the specified Arc, shown in brackets, of the firing model.
Light AT
Hits scored by a weapon with the Light AT trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model treat their AP as 0, regardless of the weapon's base AP value. This can prevent Hits from a weapon with the Light AT trait from being allocated to Void Shields.
Shieldbane
Hits caused by a weapon with the Shieldbane trait can be allocated to Void Shields, even if they normally could not be (e.g., because the weapon's AP is 0 or worse).

Profiles:

Weapon RangeDiceTo HitAP
Volkite chieorovile

12"

3

4+

-2

Arc (Front), Deflagrate, Light AT, Shieldbane