Irradiation engine

(Entry)
Type: upgrade
LinkId: cc61-88f3-f304-e6a2
Hidden: false

Constraints:

min: 1
max: 1
Rules (3)
Light AT
Hits scored by a weapon with the Light AT trait against a Vehicle, Super-heavy Vehicle, Knight or Titan model treat their AP as 0, regardless of the weapon's base AP value. This can prevent Hits from a weapon with the Light AT trait from being allocated to Void Shields.
Arc (Front/Rear)
A weapon with the Arc (Front/Rear) trait may only target Detachments that are within the specified Arc, shown in brackets, of the firing model.
Ignores Cover
When firing a weapon with the Ignores Cover trait, a model suffers no penalties to its Hit rolls for targeting a Detachment within an area of terrain. In addition, Hits scored bypass Cover Saves.

Profiles:

Weapon RangeDiceTo HitAPTraits
Irradiation engine

10"

3

4+

-3

Arc (Front), Ignores Cover, Light AT

Used By (3)