Needle Pistol

(Entry)
Type:

upgrade

LinkId:

b69b-4659-4f95-aea6

Hidden:

false

Costs: 5 Point(s)

Constraints:

max: 1
Rules (3)
Pistol
"A Model may attack with two Weapons that have the Pistol Special Rule"
During Step 3 of any Shooting Attack, a Player may choose to have a Model under their control make attacks with two Weapons rather than one if both Weapons have the Pistol Special Rule.
Poisoned (X)
"A Weapon with the Poisoned (X) Special Rule has a chance to cause a wound regardless of the target's Toughness Characteristic."
When making Wound Tests for Hits that have the Poisoned (X) Special Rule, if the result of any Dice rolled is equal to or greater than the value of X attached to the specific variant of this Special Rule then a wound is caused automatically, regardless of the Toughness Characteristic used to determine the Target Number. A Hit that has this Special Rule may still inflict a wound by passing a Wound Test as normal, instead of using this Special Rule, but never inflicts more than 1 wound if it would both pass the Wound Test and trigger the Poisoned (X) Special Rule. Wounds caused using the Poisoned (X) Special Rule retain the AP and Damage Characteristics of the Weapon and Saving Throws and Damage Mitigation Tests may be made to discard them as normal. The Poisoned (X) Special Rule has no effect on Models that have the Vehicle Type, and limited effect on Models with the Automata or Walker Types (See the Rules for Walkers and Automata in the Warhammer: The Horus Heresy - Age of Darkness Rulebook).
Pinning (X)
"Weapons and other attacks that have the Pinning (X) Special Rule have a chance of inflicting the Pinned Status on the Target Unit."
If a Shooting Attack made for a Weapon or Model with this Special Rule inflicts one or more wounds on a Target Unit, regardless of whether any Damage is inflicted, that Target Unit must make a Cool Check in the Morale Sub-Phase of the same Player Turn. If this Check is failed then all Models in the Unit gain the Pinned Status, if the Check is passed then there is no further effect. The value of the X attached to this Special Rule is applied as a negative modifier to the Cool Characteristic of Models in the Target Unit when making Checks caused by an attack with this Special Rule, if the attack includes multiple Weapons with different versions of this Special Rule the modifiers do not stack - use only the greatest modifier.

Profiles:

Ranged Weapon RFPRSAPDTraits
Needle Pistol

12

2

2

-

1

Assault, Needle

Poisoned (3+), Pistol, Pinning (1)

Used By (3)

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