Land Raider Carrier

(Unit)
Type:

unit

Category:

Heavy Transport

Categories:

Heavy Transport

LinkId:

8449-c86b-f57a-f87e

Hidden:

true

Costs: 265 Point(s)
Options (4)
Rules (4)
Auto-Repair (X)
"A Model with this Special Rule has a bonus to Repair Tests to remove Statuses."
If the Active Player makes a Repair Test in the Statuses Sub-Phase of the End Phase for a Model with the Vehicle Type with this Special Rule, they ignore the usual Target Number of 6. Instead, the value of X attached to the variant of this Special Rule is used as the Target Number for that Repair Test. For example, a Model with the Auto-repair (4+) Special Rule would pass any Repair Tests made for it on the result of a 4 or higher.
Assault Vehicle
"A Vehicle with this Special Rule allows Models to Disembark and Charge without penalty."
A Unit that is Disembarked from another Model that has the Assault Vehicle Special Rule may have a Charge declared for it in the Charge Sub-Phase of the same Player Turn without being forced to make a Disordered Charge.
Doomed Heroics (X)
Whenever at least one Unit that includes a majority of Models with this Special Rule is on the winning side of a Combat where one or more of the following was true at the start of the Fight Sub-Phase, then the Controlling Player scores a number of Victory Points equal to the value of X (where there are multiple variants of this Special Rule in a Combat, use only the single highest value of X):


 • The total number of Models on the enemy side is more than twice the number of Models on the Blackshields side.
 • The enemy side includes more Models with the Command Trait or any Models with the Paragon Type.
 • The enemy side includes a majority of Models with a higher Weapon Skill Characteristic than the majority of Models on the Blackshields side.


This Oath of Moment may not be selected if the Detachment already has the Reapers of Lives or Spoils of Victory Oaths of Moment.
Third-Line
"Models with this Special Rule lose a Hull Point when they suffer a Glancing Hit."


Whenever a Model with this Special Rule suffers a Glancing Hit, that Model loses one Hull Point in addition to the Glancing Hit’s standard effects and in addition to any other Hull Points lost. A Vehicle with the Super-heavy SubType that also has this Special Rule loses two Hull Points when it suffers a Glancing Hit – one for the effects of the Super-heavy Sub-Type and one for the effects of this Special Rule.

Profiles:

Traits
[Allegiance]:
[Legiones Astartes]:
Smokescreen:
Imperialis Militia:
Reaction
Smokescreen
Summary:

This Reaction allows the Reactive Player to gain Shrouded Damage Mitigation Rolls for a Model with the Smokescreen Trait.

Trigger:

The Reactive Player may declare a Smokescreen Advanced Reaction in the Shooting Phase, at the start of Step 3 of the Shooting Attack sequence of any Shooting Attack made by the Active Player.

Cost:

The Reactive Player must spend 1 point of their Reaction Allotment to declare a Smokescreen Advanced Reaction, this cost paid as soon as the declaration is made.

Target:

For a Smokescreen Advanced Reaction, the Reacting Unit is always the Unit that was the target of the Shooting Attack that triggered the Advanced Reaction. This Unit must include a majority of Models with the Smokescreen Trait at the point where the Advanced Reaction is declared.

Process:
  1. The Active Player continues to resolve this Shooting Attack as normal.
  2. All Models in the Unit for which this Reaction was declared gain a 5+ Shrouded Damage Mitigation Test against any wounds, Penetrating Hits or Glancing Hits inflicted during any Shooting Attack made in the same Phase in which this Reaction was declared.

Modifiers:

add category Invalid ZM Vehicle
add category Militia
set hidden false
1+ selections of Survivors of the Dark Age in roster (recursive)
Used By (2)
Imperialis Militia(Catalogue)
Legiones Astartes(Catalogue)

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