Cor'bax Utterblight

(Entry)
Type:

unit

Categories:

has Bulky (X), Warlord or Lord of War

EntryId:

b813-d57c-9435-147f

Hidden:

false

Costs: 350 Point(s)

Constraints:

max(roster): 1
Options (1)
Rules (7)
Bulky (X)
Models with the Bulky (X) Special Rule take up more space on Transport Models."
A Model with the Bulky (X) Special Rule does not use up 1 Point of Transport Capacity when it Embarks on a Model with the Transport Sub-Type. Instead it uses up a number of points of Transport Capacity equal to the value of X attached to the variant of the Bulky (X) possessed by that Model.
Eternal Warrior (X)
"A Model with this Special Rule takes less Damage from attacks."
When a Model with the Eternal Warrior (X) Special Rule is allocated an Unsaved Wound, the Damage of the Unsaved Wound is reduced by the value of X attached o the specific variant of the Eternal Warrior (X) Special Rule. The effects of this Special Rule cannot reduce the Damage of an Unsaved Wound to less than 1, regardless of the value of X.
Fear (X)
"Models near an enemy Model with the Fear (X) Special Rule must reduce their Advanced Characteristics."
When any Model from a Unit is within 12" of an enemy Model with the Fear (X) Special Rule, all Models in that Unit must reduce their Leadership, Willpower, Cool, and Intelligence Characteristics by the value of X. This negative modifier is removed as soon as no Models in a given Unit are within 12" of any Model with the Fear (X) Special Rule. If a Unit would be affected by multiple instances of the Fear (X) Special Rule, the value of X is not stacked and instead the single highest value is used as a negative modifier.
Primal Terror
"Opposing Units must make Leadership Checks when making a Reaction triggered by, or a Charge targeting, a Model with this Special Rule."




When a Unit with a Model with the Primal Terror Special Rule is declared as the Target Unit of a Charge or as the Target Unit of a Reaction or Advanced Reaction, the Controlling Player of the Unit the Charge or Reaction is declared for must make a Leadership Check. If the Leadership is passed, the Charge or Reaction is resolved as normal. If the Check is failed, the Unit for which the Charge or Reaction was declared for immediately gains the Stunned Status and the Controlling Player may not declare another Charge or Reaction for that Unit during this Phase, but their remaining Reaction Allotment is not reduced.
Explodes (X)
"A Model with this Special Rule can explode and cause Hits to nearby Models and Units."
Before a Model with the Explodes (X) Special Rule is Removed as a Casualty, the Controlling Player must roll a Dice. If the result of that roll equals or exceeds the value of X attached to this variant of the Explodes (X) Special Rule, the Model explodes. Every Unit with one or more models within 6" of an exploding Model suffers a number of Hits equal to the Base Wounds Characteristic of Base Hull Points Characteristic of the exploding Model. Each such Hit has a Strength of 8, an AP of '-', and a Damage of 1. Once all Hits caused by this Special Rule have been resolved, the Model with the Explodes (X) Special Rule is Removed as a Casualty as normal.
Feel No Pain (X)
"Feel No Pain (X) is a Damage Mitigation Test that may be taken in addition to a Saving Throw."
A Model with the Feel No Pain (X) Special Rule gains a Feel No Pain Damage Mitigation Test that may be used in Step 9 of the Shooting Attack process or Step 8 of the Initiative Step of the Fight Sub-Phase process to discard wounds allocated to the Model. A Damage Mitigation Test may be made after and in addition to a Saving Throw. The Target Number for a Feel No Pain Damage Mitigation Test is the value of X attached to the specific variant of the Special Rule.
Slow and Purposeful
"Models with this Special Rule cannot Pursue fleeing enemy Units."
In Step 4 of the Resolution Sub-Phase, a Player that has won Combat cannot choose for a Unit that includes any Models with this Special Rule to Pursue, and must instead select another eligible option for that Unit.

Profiles:

Traits
[Allegiance]:
[Ætheric Dominion]:
Champion of the Ruinstorm:

If an Army's Primary Detachment is from the Daemons of the Ruinstorm Army List, the Controlling Player gains one additional Reaction Point If that Detachment or a Lord of War Detachment from the same Army List includes any Models with the Champion of the Ruinstorm Trait.

Modifiers:

add category Putrid Corruption
set hidden true
1+ selections of Loyalist in roster (recursive)
Used By (1)

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