Description: A target hit with an attack with the Fire trait resolves normal damage, then rolls a number of D6 equal to the rating of the trait. For each die that equals or exceeds a target number of 4+, one damage will be caused. After this roll there is no further effect, fire suppression systems control the fire.
Example: A Light Flamer (LFL) attack hits a target with AR:5 with a MOS:3. A LFL has a PEN:3 and a the Fire:2 trait. and does one normal damage. The player then rolls dice equal to the rating of the flamer and adds one damage per roll of 4+.