A target hit with a Corrosion effect resolves normal damage then rolls a number of D6 equal to the Margin of Success of the attack plus the rating of the effect. For each dice that equals or exceeds a target number of 4+, 1 damage will be caused. In addition a Corrosion token will be placed on the model. A model without the Recovery or Medic traits must use a damage control action and succeed a roll with BD:1 and a target number of 6+ to successfully use a damage control action on itself, or another friendly model to remove a corrosion token. Standard modifiers apply to this roll (See 2.2). Due to specialized equipment, a model with the Recovery Vehicle trait can remove a corrosion token with an action without requiring a roll. In each Cleanup phase, any model with a Corrosion token rolls 1D6 and suffers 1 damage on a roll of 4+. If not removed by a Damage Control action, a Corrosion token will persist on the model until the game ends or the model is destroyed. A model with a Corrosion token that is hit by another attack with Corrosion will roll the immediate special damage roll for the attack but will not place another Corrosion token. A model can only have one Corrosion token at a time. After applying Corrosion special effects on Infantry models do not place a token.
This weapon may do more than one damage per attack against models with the Infantry type.
This model may only be included in units that share the UA of X. “X” may be either a standard UA or a unique UA of the limited unit. Models with Multiple UAs listed with their Limited trait must select one listed UA to apply when constructing a Force. Example: A model has UA: GP(0+), IN and the Trait Limited:MI, IN. This model may only be included in GP units that either have the Limited:MI trait or in units that have the UA:IN.
Attacks targeting this model will miss on a Margin of Success of zero (MOS:0) or less. A Braced model loses the benefit of Agile.
This model may use the Comms:X trait to count as X Comms rolls successes. If passive ECM reduces the Comms:X trait to zero, this model must roll Comms as normal but may only count successes up to the rating of the trait. This model may Relay.
Target Designator: A TD may only be used at Combat or Braced speeds and only if the target model does not have Full Cover. A Forward Observation by a model using a Target Designator trait may use the TD trait to activate the Guided trait on weapons chained to the Forward Observation. The TD trait adds a +XD6 modifier to a Guided attack. A Target Designator allows the target the terrain Cover modifier it would have against a direct attack from the observing model.
5
IN(0+)
I:7"
3
2/0
1
4+
5+
LIW(Corrosion:0, AI)
Agile, Limited:SR
Infantry 1"
LIS
6-18/36"
Ballistic