Verder

(Unit)
Type: model
Category: Vehicle choices
Categories: Vehicle choices
EntryId: 3fef-dfdc-462c-ed8f
Hidden: false
Costs: 3 Action(s)26 Threat Value
Options (1)
Rules (4)
Anti-Air [AA]
This weapon resolves attack rolls against Flying models using the firing model’s normal Gunnery skill instead of a 6+. Do not add the additional 12” of range when firing at a model using an Air Strike action. This model may Snap Fire at models using the Flying movement type to cross the battlefield.
Automatic Fire System [Auto]
The weapon system this trait is attached to may snap fire without spending an action. The
attack resolves with its Gunnery skill degraded by 1.
Offroad:X
This model adds +X” to the distance it may move in difficult terrain. This does not apply to water features.
Smoke:X
Combat or Braced posture models with Smoke:X may use an Action to fire Smoke. Firing Smoke places a AE:3” centered on the location of the Active model. Smoke is Light Area Cover and has a height of 4”. Each Smoke trait can be used X times per game. Remove Smoke Area Effects in the Cleanup Phase.

Profiles:

Model TVUAMRARH/SAGUPIEWWeaponsTraitsType/Height
Verder

26

HT

G:4"

11

4/ 4

2

4+

6+

6+

HAG(AE:5), MLC(AA)

Offroad:1, Support

Vehicle 2"

Weapon CodeRangePenetrationTraitsCategory
Artillery Gun, Heavy

HAG

24-48/96"

12

AE:4", AP:1, AS, Blast

Indirect

Laser Cannon, Medium

MLC

12-36/72"

9

Precise

Advanced

Used By (1)
C.N.C.S. (North)(Catalogue)