Aller, Hardy

(Unit)
Type: model
Category: Vehicle choices
Categories: Vehicle choices
EntryId: 14c5-f80d-72b0-5206
Hidden: false
Costs: 3 Action(s)32 Threat Value
Options (1)
Rules (3)
Anti-Air [AA]
This weapon resolves attack rolls against Flying models using the firing model’s normal Gunnery skill instead of a 6+. Do not add the additional 12” of range when firing at a model using an Air Strike action. This model may Snap Fire at models using the Flying movement type to cross the battlefield.
Offroad:X
This model adds +X” to the distance it may move in difficult terrain. This does not apply to water features.
Smoke:X
Combat or Braced posture models with Smoke:X may use an Action to fire Smoke. Firing Smoke places a AE:3” centered on the location of the Active model. Smoke is Light Area Cover and has a height of 4”. Each Smoke trait can be used X times per game. Remove Smoke Area Effects in the Cleanup Phase.

Profiles:

Model TVUAMRARH/SAGUPIEWTraitsType/Height
Hardy Aller

32

HT

G:4"

12

5/ 3

3

4+

6+

6+

Offroad:1, Smoke:3(Aux)

Vehicle 1.5"

HTG(T), HRC(FT, AA), HAC(FT), MMG(T, Auto, Aux)

Weapon CodeRangePenetrationTraitsCategory
Auto-Cannon, Heavy

HAC

6-18/36"

8

Burst:1, Split:2

Ballistic

Machine Gun, Medium

MMG

3-9/18"

3

AI, Burst:2

Ballistic

Rotary Cannon, Heavy

HRC

6-12/24"

8

Burst:2, Split:2

Ballistic

Tank Gun, Heavy

HTG

18-36/72"

11

Ammo:AP:4, Ammo:[AS, AP:1]

Ballistic

Used By (1)
C.N.C.S. (North)(Catalogue)