MHT-95: Assault Pack

(Unit)
Type: model
Category: Vehicle choices
Categories: Vehicle choices
LinkId: 7d1d-620b-9990-8162
Hidden: true
Costs: 2 Action(s)24 Threat Value

Constraints:

max(force): 2
Options (1)
Rules (6)
Linked Weapon [Link]
Attacks with this weapon improve the attack skill rating of the active model by 1.
Anti-Air [AA]
This weapon resolves attack rolls against Flying models using the firing model’s normal Gunnery skill instead of a 6+. Do not add the additional 12” of range when firing at a model using an Air Strike action. This model may Snap Fire at models using the Flying movement type to cross the battlefield.
Automatic Fire System [Auto]
The weapon system this trait is attached to may snap fire without spending an action. The
attack resolves with its Gunnery skill degraded by 1.
Airdrop
This model may deploy using the Reserve rules.
Jump Jets:X
When this model Moves it may displace vertically up to the rating of the trait each time it encounters terrain up X Height or less. This model may not end its movement on terrain that is too narrow to contain its base.
Sensors:X
This model’s Sensor range is X. This model may use the Sensor Boost action.

Profiles:

Model TVUAMRARH/SAGUPIEWType/Height
MHT-95: Assault Pack

24

MT, LT

H:6"

9

5/3

2

4+

4+

6+

Vehicle 2"

Weapons:

HGL(T), MFC(FT), MRP(T, Link), MLC(FT, AA), HMG(FT, Auto)

Traits:

Airdrop, Jump Jets:3", Sensors:18"

Weapon CodeRangePenetrationTraitsCategory
Grenade Launcher, Heavy

HGL

6-12/24"

9

AE:3", Blast, AP:1

Ballistic, Indirect

Anti-Vehicle Rocket Pack, Medium

MRP

6-18/36"

8

AE:4"

Ballistic, Indirect

Laser Cannon, Medium

MLC

12-36/72"

9

Precise

Advanced

Machine Gun, Heavy

HMG

3-9/18"

4

AI, Burst:2

Ballistic

Frag Cannon, Medium

MFC

3-9/18"

6

Ammo:AP:1, Ammo:AI

Ballistic

Modifiers:

set hidden false
or
1 selections of Light Tank [LT] in force (recursive)
1 selections of Medium Tank [MT] in force (recursive)
set max(force) 1
force is Support Unit
Used By (1)
C.E.F.(Catalogue)