Hittite

(Unit)
Type:

model

Category:

Vehicle choices

Categories:

Vehicle choices

LinkId:

119b-af01-27dc-350d

Hidden:

true

Costs: 2 Action(s)16 Threat Value

Constraints:

max(force): 2
Options (1)
Rules (5)
Linked Weapon [Link]
Attacks with this weapon improve the attack skill rating of the active model by 1.
Amphibious [Amphib]
This model is not destroyed by entering water terrain that is greater than half its height. This model may move in water at its slowest speed movement type and does not count water as Difficult terrain. While in water terrain that is greater than half its height an Amphibious model has Light Cover. Hover vehicles may not claim cover from water terrain.
Offroad:X
This model adds +X” to the distance it may move in difficult terrain. This does not apply to water features.
Smoke:X
Combat or Braced posture models with Smoke:X may use an Action to fire Smoke. Firing Smoke places a AE:3” centered on the location of the Active model. Smoke is Light Area Cover and has a height of 4”. Each Smoke trait can be used X times per game. Remove Smoke Area Effects in the Cleanup Phase.
Armored Personnel Carrier:X [APC:X]
This model may transport up to X Infantry Squad Models. Two Teams or Drones may be Transported
in place of one Infantry Squad.

Profiles:

Model TVUAMRARH/SAGUPIEWType/Height
Hittite

16

IN

G:6"

10

5/3

2

4+

6+

6+

Vehicle 1"

Weapons:

HFL(T), HMG(L, Link), HMG(R, Link)

Traits:

Amphib, APC:2, Offroad:1, Smoke:2

Weapon CodeRangePenetrationTraitsCategory
Flamer, Heavy

HFL

0-6/9"

5

AE:3", AI, Fire:4, Spray

Ballistic

Machine Gun, Heavy

HMG

3-9/18"

4

AI, Burst:2

Ballistic

Modifiers:

set hidden false
or
1 selections of Light Tank [LT] in force (recursive)
1 selections of Cavalry [CV] in force (recursive)
set hidden false
1 selections of Infantry [IN] in force (recursive)
set max(force) 1
force is Support Unit
Used By (1)
A.S.T. (South)(Catalogue)

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