This model is not destroyed by entering water terrain that is greater than half its height. This model may move in water at its slowest speed movement type and does not count water as Difficult terrain. While in water terrain that is greater than half its height an Amphibious model has Light Cover. Hover vehicles may not claim cover from water terrain.
This model adds +X” to the distance it may move in difficult terrain. This does not apply to water features.
Combat or Braced posture models with Smoke:X may use an Action to fire Smoke. Firing Smoke places a AE:3” centered on the location of the Active model. Smoke is Light Area Cover and has a height of 4”. Each Smoke trait can be used X times per game. Remove Smoke Area Effects in the Cleanup Phase.
12
LT
G:6"
9
4/4
2
4+
6+
MAR(T)
Amphib, Offroad:1, Smoke:2
Vehicle 1"
MAR
18-36"/72"
8
AE:5"
Indirect