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Home > Wiki > F28 > Skirmishes > Weapons, Range (hands(2)) > Plasma gun
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Plasma gun

(Entry)
Type: upgrade
EntryId: 3c6d-bd65-c051-fd59
LinkId: ee2c-dece-2728-113d
Hidden: true
Costs: 5 p1 R
Rules (1)
Hazardous
Model using weapon suffers 1 wound(min 6) hit for each ‘1’ on the to hit roll.

Profiles:

Weapons .RangeHitWoundTraits
Plasma gun

12" (2) 24" (1)

+3

hazardous

Modifiers:

set hidden false
1 selections of Show Restricted Access Gear in parent (recursive)
Used By (15)
Skirmishes/Weapons, Range (hands(2))(Group)
Skirmishes/Weapons, Underslung(Group)
The Army of the Republic(s)/Specalist Weapons(Group)
The Army of the Republic(s)/Specalist Weapons(Group)
The Chambers/Chamber Reverend/Chamber Reverend/Weapon Options/Specalist Weapons(Group)
The Chambers/Specalist Weapons(Group)
The Chambers/Specalist Weapons(Group)
The Enclaves/Enclave Apostle/Enclave Apostle/Weapon Options Specalist(Group)
The Enclaves/Specalist Weapons(Group)
The Enclaves/Specalist Weapons with Loathing(Group)
The Orders of the Rebublic/Specalist Weapons(Group)
The Orders of the Republic/Specalist Weapons(Group)
The Orders of the Republic/Underslung Weapons(Group)
The Scandinavian Commonwealth/Scandinavian Scouts Team/Scandinavian Scouts (5-11)/Weapon Options(Group)
The Scandinavian Commonwealth/Weapon Systems(Group)