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F28
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Skirmishes
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Standard model
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Unarmed
Open in the New Recruit builder
Unarmed
(Entry)
Type:
upgrade
EntryId:
07c5-f5d5-3aa7-f5d9
LinkId:
0eae-bbd5-92dd-c331
Hidden:
false
Constraints:
max
:
1
min
:
1
Rules (1)
Unarmed
Does not have a dedicated CC weapon.
Profiles:
Weapons
.
Range
Hit
Wound
Traits
Unarmed: Regular
CC (1)
-1
Modifiers:
set max 0
or
1+ selections of
Weapons, CC (hands(1))
in
Standard model
(recursive)
1+ selections of
Weapons, CC (hands(2))
in
Standard model
(recursive)
1+ selections of
Cheap Weapons CC
in
Standard model
(recursive)
1+ selections of
Natural Weapon
in
Standard model
(recursive)
1+ selections of
Weapon Modifications, ranged: Bayonet
in parent (recursive)
1+ selections of
Weapon Modifications, ranged: Chainsaw bayonet
in parent (recursive)
set min 0
or
1+ selections of
Weapons, CC (hands(1))
in
Standard model
(recursive)
1+ selections of
Weapons, CC (hands(2))
in
Standard model
(recursive)
1+ selections of
Cheap Weapons CC
in
Standard model
(recursive)
1+ selections of
Natural Weapon
in
Standard model
(recursive)
1+ selections of
Weapon Modifications, ranged: Bayonet
in parent (recursive)
1+ selections of
Weapon Modifications, ranged: Chainsaw bayonet
in parent (recursive)
Used By (4)
Skirmishes/Mercenary
(Unit)
Skirmishes/Sellsword
(Unit)
Skirmishes/Standard model
(Unit)
Skirmishes/Thug/Weapon (0,5p)
(Group)