Mystic(Wild) 1 Madness: roll again, opponent choses target (ignore rolls of ‘1’).
Boosted: replace the mystic’s traits with: Wounds(3), Defence(5), Tough(6), Scoring(no), CC (D6) and under the command of your opponent.
2-3+ Pyroclastic Assault: attack with 18” (3), savage strike
Boosted: 24” (4)
4+ Kinetic Slam: 18” (1 unit in los): move D6” straight from the mystic. If it impacts blocking terrain it stops and gets 1 action marker.
Boosted: two (2) units
5+ Overwhelm: attack with 18” (4), wound(no), suppression(x2)
Boosted: 24” (6)
6+ Flamestorm: 18” (1), spray, ignore cover(1), tight spread
Boosted: 24”, ignore cover
*used instead of attacking